Tuesday, June 28, 2011

WORST. HONEYMOON. EVER

Finished this script by Brian Duffield.

We meet BREE and SCOTT on their honeymoon.  Only thing is, they’ve been abducted and are now tied up, minutes away from being tortured.

And then the story goes into a flashback (which is utilized a lot in the script) and we meet them four days before at their wedding reception.  There’s no doubt they’re in love with one another.

It’s basically KNIGHT AND DAY (not a good thing) with the leads reversed.  Here, Bree is the superstar agent capable of killing a boatload of assassins, escaping any handcuff, blowing up everything, handling assault weapons, speaking Korean, etc, etc.  Scott is the hapless guy that’s totally clueless about the life his newlywed leads. 

The thing about WORST. HONEYMOON. EVER is, it’s one long, drawn-out action sequence.  They escape their captors and there’s a furious chase in which they get away.  The captors find them and there’s a  furious battle leading to our couple escaping.  They’re found once again resulting in another violent conflict.

Enough already.  This isn’t a story.  It’s a video game (not in a good way).  I wish I could hit the reset button.

Pass.

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